Stats and Skills are randomly generated.
Your highest Skill determines your Profession.
At 0 HP, you die. At 0 Grip, your mind fractures.
[J] Displays your Journal. [M] Displays your Map. [R] Activates your Radio. [W] Cycles your Weapons.
You learn through trial and error:
50% chance a skill increases +1 when you FAIL an attempt.
(Firearms & Melee have a 20% chance.)
NAME | TYPE | EFFECTS |
---|---|---|
Amber Veil | Atmospheric/Photonic | A thin orange mist rolls across dry lakebeds. Anything viewed through the haze flickers between present and future—footprints appear ahead of the walker, and shadows point the wrong way. Prolonged exposure leaves skin faintly luminescent for days. |
Ash Bloom | Thermal/Organic | A patch of desert sand spontaneously combusts each dawn, sprouting ghostly, petal-shaped flames. They emit no heat but scorch all organic matter they touch to sterile white ash. |
Astronaut Boulder | Petrification/Energetic | A sandstone monolith with glowing fissures encases the upper torso of a spacesuited figure. |
Bellow Pit | Acoustic/Thermal | A deep borehole emits a rhythmic, bass-heavy groan. Each pulse translates into a shockwave of infrared energy, cooking soft tissue to bubbling fat while bones absorb vibration and resonate to failure. |
Blood Clock | Temporal/Hematologic | A waist-high stone pillar exudes beads of crimson fluid that rise, hover, and arrange themselves into a perfect spiral ticking roughly one drop per second. |
Boiler Halo | Thermal/Photonic | A shimmering ring of light roams the desert. Anything crossing its circumference flash-boils from the inside out, leaving only a puff of superheated steam and a faint rainbow arc. |
Bone Orchard | Organic/Mineral | Spines, ribs, and vertebrae protrude upright from cracked soil, fused with salt crystals. They're warm to the touch. |
Bone Press | Geologic/Mechanical | Two granite ridges face each other roughly a meter apart, motionless until living calcium is detected. They slam together with surgical precision, pulverizing skeletons while leaving surrounding flesh eerily intact. |
Bone Spires | Osteo-Geological | Spindly columns of fused animal bone and desert silt jut from dry playas; they rattle whenever footsteps disturb the ground. |
Burst Kernel | Pressure/Sonic | Jagged geodes litter the cracked earth, each humming at sub-audible frequencies. Disturb one and the cluster detonates outward at 20,000 psi, rupturing internal organs before the external blast can reach the ears. |
Carbon Vein | Structural/Geochemical | A jagged crack in a dry riverbed leaks fine black dust. Any metal left near it overnight fuses into dense, weightless carbon blocks. |
Chalk Phantom | Radiological/Photonic | Bleached silhouettes of animals and people linger on concrete walls like nuclear shadows. They peel free at night as two-dimensional cut-outs that siphon heat. |
Choral Dust | Particulate/Visual | When disturbed, this silty substance rises into humanoid silhouettes that mimic the motions of anyone nearby with a three-second delay. They disperse when unobserved. |
Cicada Gate | Acoustic/Spatial | At dusk a droning chord swells; anything passing through the hum vanishes for exactly nine minutes, reappearing coated in grey dust and vibrating at 13 Hz—enough to fracture metal tools or teeth. |
Copper Spires | Metallic/Vegetative | Rust-red towers grow slowly from old mining slag. Their cores are hollow and filled with fine, coppery pollen. Exposure causes skin to develop a faint metallic sheen. |
Coral Carapace | Biomineral/Accretive | A creeping shell of chalk-white nodules slowly overgrows abandoned vehicles and tents, knitting into reef-like armor. |
Crush Wave | Kinetic/Atmospheric | Invisible domes of compressed air drift like jellyfish. When a living heartbeat enters the dome, atmospheric pressure spikes to deep-ocean levels, pancaking bodies flat against the ground before easing back to normal. |
Cryo Vein | Hemodynamic/Cryogenic | Thin silver fissures snake through canyon walls, exuding vapor at –150 °C. Brief contact leaches heat directly from blood plasma, crystallizing circulatory systems into brittle sheaths that shatter on movement. |
Crystal Mirage | Optical/Psychic | Polygonal prisms grow from the sand like ice flowers, refracting the horizon into shifting mosaics. Gazing too long induces “mirage bleed”: the mind superimposes impossible geometry onto real terrain. |
Crystal Scar | Geological/Energetic | A long gouge in the rock face glows at night. Any object passed through it gains increased density and becomes nearly unmovable. |
Detonator Spores | Fungal/Combustive | Pale puffballs release motes that lodge in sweat glands. A sudden fright or adrenaline surge oxidizes the spores, causing simultaneous micro-explosions under the skin. |
Dowsing Halo | Electromagnetic/Psychological | A ring of flickering blue light orbits certain people unpredictably, inducing obsession and involuntary movement toward its center. |
Drift Ash | Chemical/Aerostatic | Flakes of weightless soot hang in still air like motes in a sunbeam. Disturb them and gravity inverts inside the cloud; objects—and sometimes people—arc upward until the ash disperses. |
Echo Spore | Acoustic/Biological | Powder-fine spores ride the wind in near-silent clouds. When they settle, they record the nearest sound and replay it hours later at weapon-grade volume. |
Electric Storm | Atmospheric/Electrical | A solitary pillar of magenta lightning spears a cloudless sky for hours, lacing nearby sand with glassy fulgurites and flooding radios with white noise. |
Ferric Lace | Electromagnetic | Strands of rust-red filament coil through abandoned fences like cobwebs. They cut steel as cleanly as wire garrotes but leave flesh unharmed. |
Flash Lattice | Photonic/Temporal | Invisible to the eye but captured on film: a crystalline grid that overlays parts of the landscape. Crossing it slows time for 0.3 seconds. |
Flux Root | Organic/Energetic | Thick roots exposed by erosion twitch subtly. Placing metal near them causes it to warm, then oscillate in weight and density. |
Glassheart Mire | Chemical/Osmotic | An ankle-deep pool gleams with motile aldehydes. Skin exposure turns blood into expanding silica foam, rigidly encasing the cardiovascular system until cardiac shatter. |
Glass Thread | Structural/Capillary | Hair-thin filaments of fused silica dangle from power-line stanchions, swaying when there’s no breeze. They drink moisture and knit into thicker cables overnight. |
Grain Pulse | Vibrational/Soil | Seemingly normal sand vibrates at intervals, forming ridges like a heartbeat. Prolonged exposure causes vertigo and nosebleeds. |
Gravity Stitch | Gravitational/Topological | Parallel lines of shimmering air stitch the landscape into misaligned layers. Walking across one can rend limbs or even swap them. |
Gravity Well | Gravitational/Kinetic | An upended vehicle hovers ten meters above the ground as stones and debris orbit unpredictably, slinging outward in violent parabolic bursts. |
Heat Mirage | Thermal/Optical | A towering, opaque wall of shimmering heat warps silhouettes and muffles sound; travelers emerging on the far side often find themselves miles off course. |
Hollow Frame | Optical/Illusory | A rectangular hole in a fence line shows unfamiliar terrain beyond. |
Hourglass Bloom | Temporal/Biological | Clusters of pale flowers erupt after rainfall, then rewind their growth in stuttering loops—sprouting, wilting, uncurling, and reseeding within the span of a heartbeat. |
Iron Echo | Kinetic/Magnetic | Abandoned machinery replays the last violent impact it experienced. |
Iron Lash | Kinetic/Metallic | Steel cables whip from nowhere, carving concentric scars into the sand. They vanish if approached. |
Iron Maiden Storm | Metallic/Atmospheric | Local thunderstorms swap raindrops for needle-thin ferrous shards accelerated by electromagnetic pulses, stitching flesh with glowing rivets. |
Iron Whistle | Magnetic/Metallic | Rusted rebar protruding from a collapsed bunker sings a piercing note whenever lightning strikes within twenty miles, magnetizing nearby metal. |
Inverse Bloom | Botanical/Chemical | Black flowers grow where living things have recently died. Their petals release a vapor that hardens breath into glassy shards. |
Jackrabbit Rift | Temporal/Spatial | A jagged fissure hangs mid-air like a rabbit silhouette. Anything passing through splits into future and past copies before violently reconverging. |
Lantern Moth | Thermal/Photonic | Translucent insects the size of fists drift at night, glowing from an inner filament bright enough to read by, yet paradoxically cold. |
Maul Field | Gravitational/Tectonic | Loose basalt plates hover inches above the ground, oscillating. Stepping between them triggers crushing slams that crack bone and stone alike. |
Melt Sign | Temporal/Material | A traffic sign appears to sag and deform, dripping into the earth. It reforms at dusk each day with different letters and arrows. |
Mercury Nest | Liquid/Temperature-Reactive | Pools of liquid metal remain frozen under desert heat—until touched, at which point they liquefy and scatter like startled prey. |
Mirror Hail | Optical/Thermal | Shards of frozen vapor the size of birdshot fall silently near arroyos. Each reflects whatever it last touched before melting into light-absorbing pools. |
Mirage Thread | Optical/Temporal | Thin strands stretch between rocks. Through them, distant objects appear days ahead or behind in time—depending on your angle. |
Möbius Pool | Spatial/Biological | A mirror-smooth pond whose surface curves inward like a ribbon. Immersion inverts flesh outward while consciousness lingers on the exterior. |
Neon Tempest | Electrostatic/Plasma | Miniature violet storms drift above the ground, crackling with arcs. Touching one charges the body like a capacitor, leaving glowing footprints. |
Obsidian Fog | Geological/Corrosive | A black, glassy vapor seeps from fissures after tremors. It etches silicate materials while turning organic tissue brittle as charcoal. |
Pale Gate | Structural/Quantum | A freestanding concrete doorframe glows faintly. Passing through does nothing until you look back and see a different desert. |
Pitch Drip | Liquid/Material | A cave wall weeps thick, tarry resin. Collected samples dissolve glass but leave skin untouched. |
Plasma Mist | Atmospheric/Energetic | At dusk a mauve fog creeps downhill, ionized to 30,000 K. Skin in contact bursts into luminous plasma and turns bones to char. |
Pressure Gate | Spatial/Barometric | Two weathered posts outline a doorway of clear air. Crossing it inverts pressures, inflating bodies to bursting while dust compacts to statues. |
Pulper Vines | Organic/Mechanical | Thick, veined tendrils coil over fence posts. Motion triggers a grinding peristalsis that extrudes red slurry and drags prey through knotted sphincters. |
Pulsing Egg | Bio-Electrical/Resonant | A house-sized translucent orb rests in a salt pan, throbbing like a heartbeat while deep infrasonic tones vibrate the ground. |
Quicksilver Echo | Fluidic/Resonant | Puddles of metallic liquid mimic nearby motion with a two-second delay. If broken, the whole pool convulses, releasing a concussive clap. |
Rift Grinder | Rotational/Spatial | Spiraling fractures form a corkscrew corridor through sandstone. Passage triggers counter-rotation at drill speed, tearing travelers to ribbons. |
Ripple Cage | Hydrodynamic/Kinetic | Circular waves ripple perpetually in empty stock tanks. Stepping in pins you while invisible forces rotate you before releasing. |
Rumbleweeds | Electrostatic/Thermal | Tangles of desiccated brush crackle with blue-white corona as they roll; wherever they bounce, the sand vitrifies into smoky glass. |
Sand Prism | Optical/Photonic | A three-sided pillar of compressed glass stands in open desert. Looking through it scrambles color perception for hours. |
Scald Tangle | Botanical/Thermal | Leafless thorn bushes circulate superheated sap beneath transparent bark. Contact sprays 800 °C fluid in a fine mist. |
Signal Tree | Radio/Botanical | A lone Joshua tree crowns itself with rusted antennas; although the circuits are dead, receivers within five miles hiss unintelligible messaging. |
Silica Choir | Vibrational/Neurological | Glass wind chimes grow from telephone poles scorched by anomalies. Their notes are sub-audible but register painfully in dental fillings. |
Silt Halo | Gravitational | A faint ring of levitating dust surrounds a low mesa. Crossing it multiplies mass tenfold—boots sink and bones groan; stepping back restores normal. |
Sinker Pit | Gravitational/Anatomical | A crater ringed by calcified human arms flips gravity at its rim, flinging intruders skyward. |
Spine Mill | Rotational/Tectonic | A sinkhole filled with magnetic dust spins at 180 rpm. Entering causes torsional forces that unscrew vertebrae like loose bolts. |
Static Bloom | Electrical/Magnetic | Pale-white vines crackle with charge and grow toward devices, draining batteries of all power on contact. |
Static Trench | Electromagnetic/Pressure | A shallow ditch crackles with radio snow. Step inside and atmospheric pressure spikes to deep-ocean levels—lungs collapse without a mask. |
Tethered Stations | Structural/Electromagnetic | Abandoned prefab buildings float fifty meters up, anchored by steel cables that pulse violet light and broadcast wide-band static. |
Threadfall | Structural/Aerostatic | Hair-thin threads descend from clear skies, bisecting objects and flesh without resistance. Wind never moves them. |
Thunder Vein | Electrical/Seismic | Veins of quartz pulse blue-white like trapped lightning. Footfalls trigger sub-audible rumbles and flashes that fuse nearby metal. |
Time Slip | Temporal/Perceptual | Within a thirty-meter circle, seconds stretch or repeat, provoking déjà vu and aging watches differently than actual time. |
Twister Lens | Optical/Vacuum | A hovering lens-shaped distortion refracts scenery into spirals. Reflected objects are violently twisted along their axis. |
Vortex Sinkhole | Aerodynamic/Mnemonic | A spiraling dust column funnels into a pit, stripping small objects from those too close. |
Warden Post | Structural/Psychological | A dilapidated ranger tower reappears at different coordinates each week. Approaching gives a sensation of being watched, but it’s always empty. |
Zephyr Loop | Aerodynamic/Temporal | A perpetual gust circles a six-meter clearing, scattering debris in an endless vortex. Objects tossed reappear sixteen minutes earlier on the opposite side. |
Recovered from Agent WYATT’s kit. Visual anomalies unresolved. Use with caution.