ORIGINS (CIRCA 1982)
CONTAINMENT & QUIET GROWTH (1983–1989)
EXPLOSIVE EXPANSION (1990)
THE ABANDONMENT (1990–1992)
THE SURVIVORS REMAIN (1992–)
THE NETWORK FORMS (1993)
A FRONTIER EMERGES (1994–)
INTO THE PRESENT (1997–)
By 1995 the Network’s archives and field recordings depended entirely on analog equipment.
Digital devices fell prey to the DUST’s static: Hard drives scrambled, LCDs darkened, and solid-state memory corrupted in seconds. Out of necessity, a low-tech subculture of sorts took hold: cassette tapes, VHS, reel-to-reel decks, CB radios, and film cameras became the standard tools for preserving evidence and coordinating cell-to-cell transmissions.
Together, these analog methods form the Network’s core. In a world where digital dies in the DUST, the hiss of tape, the click of a film advance, and the whirr of a dot-matrix printer stand as the last reliable witnesses to what waits beyond the “Keep Out” signs.
Inside the DUST, many objects no longer behave as they should. Some are ordinary items warped by years of anomalous exposure. A pair of scissors that refuses to open until midnight. A cassette tape that records conversations before they happen. Others appear deliberately manufactured, though by whom, when, or for what purpose remains unknown.
Artifacts are unpredictable, often dangerous, and occasionally invaluable. Some hum when anomalies are nearby. Others bleed when exposed to sunlight. Many simply ignore the normal laws of physics, biology, or human perception.
An artifact's power is not available to just anyone. To unlock its anomalous properties, an Operative must first attune to it. Attunement is established by willingly spending Willpower while handling the artifact. The process is rarely comfortable. Some artifacts accept the attunement silently. Others leave behind strange sensations, fleeting hallucinations, or other anomalous side effects.
Once attuned, an Operative can intentionally invoke the artifact's abilities whenever its description allows. The attunement persists indefinitely, even if the artifact is lost, hidden, or left unused for years. It ends only when another individual willingly attunes to the artifact, replacing its previous bearer.
The first time an Operative invokes a newly attuned artifact, they must make a Grip test as their mind struggles to accommodate its impossible nature. Thereafter, each use requires only a minor Grip test as the artifact becomes an accepted, though never truly normal, part of their reality.
FAMILIAR FORM, UNFAMILIAR FUNCTIONMost artifacts resemble things you've seen before: a spoon, a pair of boots, a TV remote. But the DUST has rewritten their rules. They might emit cold instead of light, cause memory loops, or physically relocate when unobserved.
Physical drops only: Site B-14, trunk of yellow '71 AMC Hornet SC/360.
Alternately, killdefenses@gmail.com